3rd year HCI PhD student in University of St Andrews.

I am interested in gestural/tangible interaction, mobile/wearable computing, focusing on Single-Handed Interaction for PhD.

3rd year HCI PhD student in University of St Andrews.

I am interested in gestural/tangible interaction, mobile/wearable computing, focusing on Single-Handed Interaction for PhD.

Selected Projects

WatchMI: Pressure Touch, Twist and Pan Gesture Input on Unmodified Smartwatches

 We present WatchMI: Watch Movement Input that enhances touch  interaction on a smartwatch to support continuous pressure touch, twist,  pan gestures and their combinations. 

RadarCat: Radar Categorization for Input & Interaction

In RadarCat we present a small, versatile radar-based system for  material and object classification which enables new forms of everyday  proximate interaction with digital devices. 

Investigating Tilt-based Gesture Keyboard Entry for Single-Handed Text Entry on Large Devices

We propose and evaluate a novel design point around a tilt-based text  entry technique which supports single handed usage, based on the gesture keyboard (shape writing). 

SpeCam: Sensing Surface Color and Material with the Front-Facing Camera of a Mobile Device

SpeCam is a lightweight surface color and material sensing approach for  mobile devices which only uses the front-facing camera and the display  as a multi-spectral light source. We leverage the natural use of mobile  devices (placing it face-down) to detect the material underneath.

Itchy Nose: Discreet Gesture Interaction using EOG Sensors in Smart Eye-Wear

We propose a sensing technique for detecting finger movements on the  nose, using EOG sensors embedded in the frame of a pair of eyeglasses.  Eyeglasses wearers can use their fingers to exert different types of  movement on the nose, such as flicking, pushing or rubbing. 

Project Zanzibar: A Portable and Flexible Tangible Interaction Platform

We present Project Zanzibar: a flexible mat that can locate, uniquely  identify and communicate with tangible objects placed on its surface, as  well as sense a user's touch and hover hand gestures.